RAD++ environment created in C, smooth editor experience even on older PCs. Performant output.
Almost no technical knowledge involved, No steep learning curve. Just install and start making games.
The fully featured version will be free to use. Profitable monthly subscription for game publishing, dev tools and kind support!
WYSIWYG RAD environment, quick prototyping, no compilation. Plug-in for real time editing (edit while playing).
Pretty much everything that people want. There will be a public vote and discussions for extra features.
Absolute user control over theming, full built-in plug-in support, internal and external engine settings.
Games being made
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My mission is to create a development environment where anyone at any age could make good games, then upload them and never worry about advertisement and monetization.
Prototype - done, closed beta - done, promo - done, announcement - in progress. Next, I am going to be working on the first public release.
I will be conforming to the unix philosophy:
"Release soon, release often"!
From what I observed, almost every single person plays games and the number of active gamers across the world keeps growing.The market needs game IDEs that are very flexible, easier to use and faster to work with.